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TABLE 6-5: THE CORE DESIGN CARD
Element The decisive question
Learning outcome What will the learner be able to do by the end?
Prior knowledge What knowledge or vocabulary is required first?
Evidence Which product or performance will show the learning?
Activity Which activity makes the learner practice the required action?
AI role What is the specific role of the tool, and when does it enter?
Human role What does the teacher do that is not delegated?
Feedback loop How does the learner get feedback and attempt again?
Accessibility What access, language, and alternative support are required?
Success indicator How will we know the activity worked?
TABLE 6-6: LEARNING ACTIVITIES AND A SUITABLE ROLE FOR AI
Activity The role of the tool Evidence of learning
Generating close alternatives and Explaining the choice, not
Error analysis
offering first feedback. merely the answer.
Debate or Playing the opposing side and A supported argument that
dialogue raising objections. handles the objection.
Generating a case with missing or
Case study A decision justified by criteria.
conflicting data.
Simulating a client or a situation Graduated performance and an
Role play
and varying the response. explanation of the steps.
Project-based Proposing ideas, testing A model or product with a
learning alternatives, reviewing criteria. decision log.
Connections between concepts
Proposing nodes and links, then
Concept mapping with the relationships
having them critiqued.
explained.
Collaborative Generating follow-up questions Questions and explanations
learning rather than final answers. exchanged between peers.
Generating transfer cases that Application in an unfamiliar
Transfer task
vary on the surface. context.
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